Cannibal Collaboration Platform
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Abstract
The demands for the quality and scale of videogames have become so high in the last few years, that game studios are having increasing difficulties meeting them, unless the development process is changed. The goals of this project are to create a platform aimed at supporting a new iterative game development paradigm, improving collaboration within studios, automating trivial tasks, supporting project management and improving the overall workflow. The solution we came up with is a framework that has a modular design and was built with usability in mind. Different components are created to facilitate the different goals for this platform. Together, these components form a solid framework to further build the Cannibal Game Development Platform on.