Creativity

Cures for cues. Providing evocative situations to explore creative solutions for seemingly not matching phenomena

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Abstract

The conference theme, 'knowing (by) designing', specifically addresses (the processes involved in getting) experiential knowledge from designer's actions. The knowledge gained by designing can be domain specific (regarding e.g. the characteristics of certain materials, tools and techniques) and it can be more fundaniental knowledge about design methods, (group) processes, and ways to situate design actions. In this paper I would like to discuss a number of educational assigntnents that specifically stimulate creative actions. Tlie assignments belong to a cross-disciplinary teaching program aimed at design students within the engineering and architectural discipline. In this educational case the knowledge gained by designing is knowledge about designing. Knowledge about how you, as a designer (or student), can set the setting in which you are more likely to get ideas that could lead to creative insights: 'cures for cues'.

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