Reverse engineering in Architecture

Exploiting morphology of unprocessed material by reverse engineering in architecture

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Abstract

Architectural engineering is evolving from a traditional craftsmanship to a new digital craftsmanship. Through advancements in production and processing techniques, we can achieve both mass production and offer mass customisation. As for the typology shown below, a simple house [1] & [2], the source of the material did not alter. The advanced process with all its benefits has led to the necessity of processing material into predictable elements. Can we advance even further towards an architectural engineering process that enhances unprocessed materials? Can emerging techniques like reverse engineering & computational design offer a workflow that allows designers to exploit the morphology of unprocessed materials?