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Wang, Sunwei (author)
With the increasing development of artificial intelligence (AI), there is a more significant opportunity for humans and agents to collaborate in teamwork. In Human-Agent Teamwork (HAT) settings, collaboration requires communication, and the agent displaying emotion can impact how human teammates communicate and work together with the agent. This...
master thesis 2024
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Kap, Ryan (author)
Communication is one of the main challenges in Human-Agent Teams (HATs). An important aspect of communication in HATs is the use of explanation styles. This thesis examines the influence of an explainable agent adapting its explanation style to a supervising human team leader on team performance, trust, situation awareness, collaborative fluency...
master thesis 2022
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Kesteloo, Mitchell (author)
People with diabetes often show symptoms heavily associated with depression, but these symptoms are often caused by the burden of daily diabetes management. The negative feelings caused by this burden are defined as "diabetes burnout''. Some of these negative feelings are caused by social issues. People with diabetes often resort to online...
master thesis 2021
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Folmer, Martijn (author)
Programming robots with verbal commands is limited by the capabilities of the utilized natural language parser. A simple natural language parser which can understand only keywords and small phrases may be easy to use, but limited in what it can interpret and convey. Alternatively, a natural language parser which understands more complex commands...
master thesis 2020
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Sirocki, Jeffrey (author)
Objective: This thesis aided the 113 Suicide Prevention (113), the national suicide prevention center for The Netherlands, by investigating technical solutions for the helpline, implementing an e-learning prototype housing six suicidal personas within a conversational agent model, and evaluating and analyzing an experiment on its effect, which...
master thesis 2019
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Garama, Zilla (author)
Making virtual characters seem sentient is the main goal of the study of believable virtual characters. Unbelievable behaviour, especially eye gaze behaviour, could make the whole virtual character seem less believable. In human-human social interactions eye gaze is used to interact non-verbally. People also apply Theory of Mind (ToM) to reason...
master thesis 2019
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Koning, Gijs (author), Langendam, Thijmen (author), Mouwen, Dennis (author), Raat, Jochem (author)
Our challenge was to define a format for a mission plan, and develop an application which allows the users of the robot to create a mission plan effectively. This application should assist the user in the process of creating a mission plan as much as possible. Our client was Allseas who was already the sponsor of the LOBSTER project. During the...
bachelor thesis 2019
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