23 records found
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3D Isovist analysis : Discovering new horizons in architecture
Perceived length to width relations of city squares are task and position dependent
3D Visibility analysis in virtual learning environments and interactive and digital media
Understanding Complex Adaptive Systems by Playing Games
Spelen met complexiteit: Serious Gaming voor besluitvorming over ruimtelijke infrastructuren
3D Visibility analysis in virtual worlds: the case of supervisor
Beyond SimCity: Urban Gaming and Multi-Actor Systems
Mathematical Explorations in Urban and Regional Design
Solving error problems in visibility analysis for urban environments by shifting from a discrete to a continuous apporach
Understanding exomplex infrastructure systems by playing games: Is it possible?
New Town Simulator
Architectural games: the possible roles of games in architecture and urban planning
The potential of Isovist-Based Visibilty Analysis
While building spacefighter
Architectural Games: the possible roles of games in architecture and urban planning
Isovist-based visibility Analysis - IBVA. 3d-isovist fields and applications in design.
Vooronderzoek New Town Simulation Models
Evolutionary games and architecture
Space Fighter. The evolutionary city (game)
The Architecture Annual 2005-2006