NZ

Ninger Zhou

8 records found

Authored

Engineering design typically occurs as a collaborative process situated in specific context such as computer-supported environments, however there is limited research examining the dynamics of design collaboration in specific contexts. In this study, drawing from situative learni ...

Design thinking has an important role in STEM education. However, there has been limited research on how students engage in various modalities throughout the design process in hands-on design tasks. To promote middle school students’ engineering literacy, it is necessary to ex ...

This paper examines students' design exploration strategies in a sustainability-focused structural optimization task. The task was set up as a two-criteria optimization problem with the goal of simultaneously minimizing the weight and an environmental indicator for a pedal bracke ...

Merging sketches for creative design exploration

An evaluation of physical and cognitive operations

Despite its grounding in creativity techniques, merging multiple source sketches to create new ideas has received scant attention in design literature. In this paper, we identify the physical operations that in merging sketch components. We also introduce cognitive operations of ...
The societal demand for inspiring and engaging science, technology, engineering, and mathematics (STEM) students and preparing our workforce for the emerging creative economy has necessitated developing students’ self-efficacy and understanding of engineering design processes fro ...

Creative collaboration and flow

Validating the use of trace data to measure dynamics of creative flow in collaborative design teams

We use sociometric trace data to create an index of dynamic group flow in collaborative design teams. Sixteen students in four teams worked on a collaborative engineering design task, while wearing sociometric devices to collect real-time data on team interaction. Results indicat ...
In this study, sixteen Engineering students were assigned to small groups (n=4) to work collaboratively on engineering design tasks. Using wearable sociometric devices, we collected real-time non-linguistic speech data on team interaction including turn-taking, successful interru ...