How to involve inhabitants in urban design planning by using digital tools?

An overview on a state of the art, key challenges and promising approaches

Conference Paper (2017)
Author(s)

Sander Münster (Technische Universität Dresden)

Christopher Georgi (Technische Universität Dresden)

K.G. Heijne (TU Delft - OLD Management and Organisation)

Kevin Klamert (Technische Universität Dresden)

Jörg Rainer Noennig (Technische Universität Dresden)

Matthias Pump (Technische Universität Dresden)

Benjamin Stelzle (Technische Universität Dresden)

Han Van Der Meer (TU Delft - OLD Management and Organisation)

Research Group
OLD Management and Organisation
Copyright
© 2017 Sander Münster, Christopher Georgi, K.G. Heijne, Kevin Klamert, Jörg Rainer Noennig, Matthias Pump, Benjamin Stelzle, J.D. Meer
DOI related publication
https://doi.org/10.1016/j.procs.2017.08.102
More Info
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Publication Year
2017
Language
English
Copyright
© 2017 Sander Münster, Christopher Georgi, K.G. Heijne, Kevin Klamert, Jörg Rainer Noennig, Matthias Pump, Benjamin Stelzle, J.D. Meer
Research Group
OLD Management and Organisation
Pages (from-to)
2391-2405
Reuse Rights

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Abstract

Different cases of public disagreement in different European countries have shown recently that perusing a thorough planning process is by no means a guarantee for a broad public acceptance of an envisioned urban project. Consequently, the employment of digital media and tools to enable participation of inhabitants in urban planning processes on a massive scale is a promising, but currently not comprehensively analyzed approach. Our research activities are intended to gain an overview on a state of the art of research on communication channels, methods and best practices as well as to identify key challenges and promising strategies and tools to overcome these challenges with specific regards to large numbers of users and digital supported approaches. The latter aspects comprise the investigation of phenomena like participant selection, framing effects and gamified approaches for digital-mediated participatory processes as well as native language processing techniques to examine opinions as well as ideas of relevance from massive public feedback. To examine, we performed literature reviews of several hundred research articles, investigated cases in Germany, France and the Netherlands by interviews and workshops with stakeholders and employed methods of prototyping to conceptualize, develop and assess some promising approaches such as sentiment analysis in detail.