Digitizing Real-World Scenes from Images

Student Report (2018)
Author(s)

P. Arapakis (TU Delft - Architecture and the Built Environment)

N.D. van Heerden (TU Delft - Architecture and the Built Environment)

G. Rodriguez-Mon Barrera (TU Delft - Architecture and the Built Environment)

Q. Wang (TU Delft - Architecture and the Built Environment)

X. Wang (TU Delft - Architecture and the Built Environment)

Contributor(s)

L. Nan – Mentor (TU Delft - Urban Data Science)

Ravi Peters – Mentor (TU Delft - Urban Data Science)

Faculty
Architecture and the Built Environment
Copyright
© 2018 Takis Arapakis, Natasja van Heerden, Guillermo Rodriguez-Mon Barrera, Qu Wang, Xin Wang
More Info
expand_more
Publication Year
2018
Language
English
Copyright
© 2018 Takis Arapakis, Natasja van Heerden, Guillermo Rodriguez-Mon Barrera, Qu Wang, Xin Wang
Graduation Date
24-01-2018
Awarding Institution
Delft University of Technology
Project
Synthesis Project 2018
Programme
Geomatics
Faculty
Architecture and the Built Environment
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

3D computer models are starting to play a more and more important role in our society. Realworldsituations are often too complex to explain in a 2D map and also the interest in virtualreality, serious gaming and other technologies that can be based on 3D computer models, isgrowing.

Files

Geo1101_mid_term.pdf
(pdf | 17.3 Mb)
License info not available