Taming Esortra

Design of a persuasive game that motivates osteoarthritis patients to exercise - by means of designed narrative game-elements using big data

Master Thesis (2018)
Author(s)

J.T. Venbrux (TU Delft - Industrial Design Engineering)

Contributor(s)

Valentijn Visch – Mentor

Magda Chmarra – Mentor

Faculty
Industrial Design Engineering
Copyright
Campus only
More Info
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Publication Year
2018
Language
English
Copyright
Campus only
Graduation Date
13-07-2018
Awarding Institution
Delft University of Technology
Programme
['Design for Interaction']
Faculty
Industrial Design Engineering
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Taming Esortra is a persuasive game for people diagnosed with osteoarthritis. The two most important symptoms of osteoarthritis are pain and joint stiffness; making it hard and painful for patients to exercise. However, exercise is important and can actually stop the osteoarthritis from getting worse. Taming Esortra uses narrative game-elements and self-monitoring to help patients gain control over their disease. It does this by helping them gain insight in the burden of osteoarthritis and see how they can decrease that burden through exercise.

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