Synthesising Reinforcement Learning Policies Through Set-Valued Inductive Rule Learning

Conference Paper (2021)
Author(s)

Youri Coppens (Vrije Universiteit Brussel)

Denis Steckelmacher (Vrije Universiteit Brussel)

Catholijn Jonker (TU Delft - Interactive Intelligence, Universiteit Leiden)

A.S.P. Nowé (Vrije Universiteit Brussel)

Research Group
Interactive Intelligence
Copyright
© 2021 Youri Coppens, Denis Steckelmacher, C.M. Jonker, A.S.P. Nowe
DOI related publication
https://doi.org/10.1007/978-3-030-73959-1_15
More Info
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Publication Year
2021
Language
English
Copyright
© 2021 Youri Coppens, Denis Steckelmacher, C.M. Jonker, A.S.P. Nowe
Research Group
Interactive Intelligence
Bibliographical Note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public. @en
Pages (from-to)
163-179
ISBN (print)
9783030739584
Reuse Rights

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Abstract

Today’s advanced Reinforcement Learning algorithms produce black-box policies, that are often difficult to interpret and trust for a person. We introduce a policy distilling algorithm, building on the CN2 rule mining algorithm, that distills the policy into a rule-based decision system. At the core of our approach is the fact that an RL process does not just learn a policy, a mapping from states to actions, but also produces extra meta-information, such as action values indicating the quality of alternative actions. This meta-information can indicate whether more than one action is near-optimal for a certain state. We extend CN2 to make it able to leverage knowledge about equally-good actions to distill the policy into fewer rules, increasing its interpretability by a person. Then, to ensure that the rules explain a valid, non-degenerate policy, we introduce a refinement algorithm that fine-tunes the rules to obtain good performance when executed in the environment. We demonstrate the applicability of our algorithm on the Mario AI benchmark, a complex task that requires modern reinforcement learning algorithms including neural networks. The explanations we produce capture the learned policy in only a few rules, that allow a person to understand what the black-box agent learned. Source code: https://gitlab.ai.vub.ac.be/yocoppen/svcn2.

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