BIG Hype

Best Intervention in Games via Distributed Hypergradient Descent

Journal Article (2024)
Author(s)

Panagiotis D. Grontas (ETH Zürich)

Giuseppe Belgioioso (ETH Zürich)

Carlo Cendese (ETH Zürich)

Marta Fochesato (ETH Zürich)

John Lygeros (ETH Zürich)

Florian Dorfler (ETH Zürich)

Affiliation
External organisation
DOI related publication
https://doi.org/10.1109/TAC.2024.3410890
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Publication Year
2024
Language
English
Affiliation
External organisation
Issue number
12
Volume number
69
Pages (from-to)
8338-8353

Abstract

Hierarchical decision making problems, such as bilevel programs and Stackelberg games, are attracting increasing interest in both the engineering and machine learning communities. Yet, existing solution methods lack either convergence guarantees or computational efficiency, due to the absence of smoothness and convexity. In this work, we bridge this gap by designing a first-order hypergradient-based algorithm for Stackelberg games and mathematically establishing its convergence using tools from nonsmooth analysis. To evaluate the hypergradient, namely, the gradient of the upper-level objectve, we develop an online scheme that simultaneously computes the lower level equilibrium and its Jacobian. Crucially, this scheme exploits and preserves the original hierarchical and distributed structure of the problem, which renders it scalable and privacy-preserving. We numerically verify the computational efficiency and scalability of our algorithm on a large-scale hierarchical demand-response model.

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