A collaborative game to study presence and situational awareness in a physical and an augmented reality environment

Journal Article (2016)
Author(s)

D Datcu (TU Delft - System Engineering)

Stephan Lukosch (TU Delft - System Engineering)

HK Lukosch (TU Delft - Policy Analysis)

Research Group
System Engineering
Copyright
© 2016 D. Datcu, S.G. Lukosch, H.K. Lukosch
More Info
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Publication Year
2016
Language
English
Copyright
© 2016 D. Datcu, S.G. Lukosch, H.K. Lukosch
Research Group
System Engineering
Issue number
2
Volume number
22
Pages (from-to)
247-270
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Abstract

While augmented reality research has grown into a mature field over the last years, the aspects of situational awareness and presence of augmented reality (AR) are still quite open research topics. This paper introduces a collaborative game to explore the different perception of situational awareness and presence in a physical and an AR environment. The game is employed as an approximation of collaboratively solving complex problems. The goal of the game is to jointly build a tower with either physical blocks in a physical environment or virtual blocks in an augmented reality environment. A first study with 18 users shows the feasibility of the game and questionnaire design for studying the different perception of situational awareness and presence in a physical and an AR environment. The study further identifies necessary future research with regard to the perception of presence and awareness in AR.

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