Design and Experimental Evaluation of a System based on Dynamic Conits for Scaling Minecraft-like Environments

Master Thesis (2018)
Author(s)

J.J.R. Donkervliet (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Contributor(s)

A. Iosup – Mentor

Dick H.J. Epema – Graduation committee member

Przemyslaw Przemysław – Graduation committee member

Faculty
Electrical Engineering, Mathematics and Computer Science
Copyright
© 2018 Jesse Donkervliet
More Info
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Publication Year
2018
Language
English
Copyright
© 2018 Jesse Donkervliet
Graduation Date
15-01-2018
Awarding Institution
Delft University of Technology
Faculty
Electrical Engineering, Mathematics and Computer Science
Reuse Rights

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Abstract

Minecraft is one of the most popular games of all time,
and provides both entertainment and education to people around the globe.
One of the main challenges in gaming is increasing the scalability of these games to support the large numbers of players they attract.
Minecraft-like games make this challenge even more difficult by introducing the novel feature of a modifiable world.
The world that players explore can be fully modified, allowing players to build anything from a recreation of Manhattan to a functioning digital computer.
These modifications increase the need for communication between players, limiting scalability.
We design and evaluate Meerkat, a prototype system that uses Dynamic Conits to reduce this communication and increase the scalability of Minecraft-like games.

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