The Love Path Game

Designing a game that facilitates the discovery of each other's intimacy

Master Thesis (2023)
Author(s)

K. Clé (TU Delft - Industrial Design Engineering)

Contributor(s)

A. Sönmez – Mentor (TU Delft - Form and Experience)

L. Magnier – Graduation committee member (TU Delft - Responsible Marketing and Consumer Behavior)

Faculty
Industrial Design Engineering
Copyright
© 2023 Kirsten Clé
More Info
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Publication Year
2023
Language
English
Copyright
© 2023 Kirsten Clé
Graduation Date
09-03-2023
Awarding Institution
Delft University of Technology
Programme
['Integrated Product Design']
Faculty
Industrial Design Engineering
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

The objective of this project was to design a game that facilitates the discovery of each other’s intimacy. To be even more specific the goal was to create an interactive game that makes it easier for people to talk about their intimacy in an open, non-judgmental and playful way. Eventually, by playing this threshold lowering and accessible game, it helps people to discover each other in terms of intimacy and which would hopefully increase people’s sexual pleasure.

Files

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Report_Kirsten_Cl_.pdf
(pdf | 49.5 Mb)
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GPB_K._Cle.pdf
(pdf | 6.18 Mb)
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