The Love Path Game
Designing a game that facilitates the discovery of each other's intimacy
K. Clé (TU Delft - Industrial Design Engineering)
A. Sönmez – Mentor (TU Delft - Form and Experience)
L. Magnier – Graduation committee member (TU Delft - Responsible Marketing and Consumer Behavior)
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Abstract
The objective of this project was to design a game that facilitates the discovery of each other’s intimacy. To be even more specific the goal was to create an interactive game that makes it easier for people to talk about their intimacy in an open, non-judgmental and playful way. Eventually, by playing this threshold lowering and accessible game, it helps people to discover each other in terms of intimacy and which would hopefully increase people’s sexual pleasure.