On the Role of Materials Experience for Novel Interactions with Digital Representations of Historical Pop-up and Movable Books

Conference Paper (2024)
Author(s)

W.S. Elkhuizen (TU Delft - Mechatronic Design)

J.S. Love (TU Delft - Human-Centred Artificial Intelligence)

S. Parisi (TU Delft - Materials and Manufacturing)

E Karana (TU Delft - Emerging Materials)

Research Group
Mechatronic Design
DOI related publication
https://doi.org/10.1145/3613904.3642142
More Info
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Publication Year
2024
Language
English
Research Group
Mechatronic Design
ISBN (print)
979-8-4007-0330-0
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Abstract

Direct interaction with cultural heritage (CH) artefacts is frequently unavailable to visitors, offering an opportunity for HCI designers to explore integrating material aspects into digitally-mediated encounters with CH artefacts. We argue that a thorough understanding of the material experiences of CH artefacts can open a novel design space, enabling engaging and meaningful interactions with digital representations. Capitalising on this potential, we present a user study where we systematically explore the material experiences of historic pop-up and movable books. Our analysis identifies five key material qualities to inspire augmentation: fold-ability, slide-ability, tear-ability, age-ability, and print-ability. Highlighting how these material qualities can inspire novel interactions with their digital representations, we present two extended-reality (XR) prototypes of a CH book. With our work, we present HCI designers with a novel approach on designing CH experiences, firmly rooted in materiality, challenging the prevalent paradigms of 'technology-driven' or 'as-realistic-as-possible' sensory experiences often found in CH-HCI.