Design and validation of an epidural needle insertion simulator with haptic feedback for training resident anaesthesiologists

Conference Paper (2012)
Author(s)

Vinoth Manoharan (Student TU Delft)

Dennis Van Gerwen (TU Delft - Medical Instruments & Bio-Inspired Technology)

John J. Van Den Dobbelsteen (TU Delft - Medical Instruments & Bio-Inspired Technology)

Jenny Dankelman (TU Delft - Medical Instruments & Bio-Inspired Technology)

Research Group
Medical Instruments & Bio-Inspired Technology
DOI related publication
https://doi.org/10.1109/HAPTIC.2012.6183812 Final published version
More Info
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Publication Year
2012
Language
English
Research Group
Medical Instruments & Bio-Inspired Technology
Article number
6183812
Pages (from-to)
341-348
ISBN (print)
9781467308090
Event
2012 IEEE Haptics Symposium, HAPTICS 2012 (2012-03-04 - 2012-03-07), Vancouver, BC, Canada
Downloads counter
173

Abstract

Epidural needle insertion is a complex procedure that requires training of residents' psychomotor skills using simulators, alternative to training on cadavers and real patients. Haptic feedback is a key feature in the development of such simulators. Its three important aspects are: i) to provide a realistic simulation, ii) to objectively measure the performance of users, and iii) to classify the users. A high-fidelity simulator is often considered to be the best choice to produce a realistic simulation. However, the trade-off between fidelity of the simulator to its cost is still a key issue and it depends on the objective of simulation. One way to address this issue is to simulate only the important (clinically) haptic cues. In this paper a low-fidelity custom built two degree-of-freedom (1DOF for needle insertion and 1DOF for needle orientation along the midline) haptic interface has been developed and clinically validated by expert/resident anaesthesiologists. The proposed haptic interface provides high translational force by means of a motor and rotational torque by means of a brake. The simulator simulates needle-tissue and needle-bone interaction forces. It has a graphical user interface that displays a cross-sectional image (midline) of the patient's lumbar anatomy. It also incorporates simulation of different virtual patients. The initial face and construct validity tests show promising results for further investigation.