Designer requirements for visual capability loss simulator tools

Differences between design disciplines

Conference Paper (2014)
Author(s)

Katie Cornish (University of Cambridge)

Joy Goodman-Deane (University of Cambridge)

P. John Clarkson (University of Cambridge)

Affiliation
External organisation
DOI related publication
https://doi.org/10.1007/978-3-319-07437-5_3 Final published version
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Publication Year
2014
Language
English
Affiliation
External organisation
Volume number
8513 LNCS
Pages (from-to)
19-30
Event
8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014 - Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014 (2014-06-22 - 2014-06-27), Heraklion, Greece
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Abstract

There is a low uptake of inclusive design tools in industry, partly due to a poor fit between design tools and the thought and work processes of designers. Simulating visual capability losses is a technique with great potential in helping designers improve inclusivity and accessibility. However, we need to understand the needs of designers from different disciplines to improve the fit of these tools and their uptake in industry. This study aims to determine designers' needs for vision loss simulators, and how this varies between disciplines. Interviews were carried out with 15 designers from five disciplines. The results suggest that one tool is not suitable for all. The graphic and web designers interviewed required a tool to aid communication with clients, hoever, the industrial and engineering designers required two tools, depending on the stage of the design process. To increase their uptake, simulator tools should be used in education.