Recommending social-interactive games for adults with autism spectrum disorders (ASD)

Conference Paper (2018)
Author(s)

Yiu Kai Ng (Brigham Young University)

Maria Soledad Pera (Boise State University)

Affiliation
External organisation
DOI related publication
https://doi.org/10.1145/3240323.3240405
More Info
expand_more
Publication Year
2018
Language
English
Affiliation
External organisation
Pages (from-to)
209-213
ISBN (electronic)
9781450359016

Abstract

Games play a significant role in modern society, since they affect people of all ages and all walks of life, whether it be socially or mentally, and have direct impacts on adults with autism. Autism spectrum disorders (ASD) are a collection of neurodevelopmental disorders characterized by qualitative impairments in social relatedness and interaction, as well as difficulties in acquiring and using communication and language abilities. Adults with ASD often find it difficult to express and recognize emotions which makes it hard for them to interact with others socially. We have designed new interactive and collaborative games for autistic adults and developed a novel strategy to recommend games to them. Using modern computer vision and graphics techniques, we (i) track the player's speech rate, facial features, eye contact, audio communication, and emotional states, and (ii) foster their collaboration. These games are personalized and recommended to a user based on games interested to the user, besides the complexity of games at different levels according to the deficient level of the emotional understanding and social skills to which the user belongs. The objective of developing and recommending short-head (i.e., familiar) and long-tail (i.e., unfamiliar) games for adults with ASD is to enhance their social interacting skills with peers so that they can live a better life.

No files available

Metadata only record. There are no files for this record.