Do different types of VR influence pedestrian route choice behaviour? A comparison study of Desktop VR and HMD VR

Conference Paper (2021)
Author(s)

Y. Feng (TU Delft - Transport and Planning)

Transport and Planning
Copyright
© 2021 Y. Feng
DOI related publication
https://doi.org/10.1145/3411763.3451516
More Info
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Publication Year
2021
Language
English
Copyright
© 2021 Y. Feng
Transport and Planning
Pages (from-to)
1-7
ISBN (electronic)
9781450380959
Reuse Rights

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Abstract

Virtual Reality (VR) is a valuable tool for studying pedestrian
behaviour in complex and realistic scenarios. However, it has remained
unknown how different VR technology would influence pedestrian
behaviour. This paper presents VR experiments that were conducted with
70 participants using a desktop VR or a HMD VR to perform four different
wayfinding tasks in a multi-story building. Quantitative analysis of
pedestrian behaviour data and user experience data were performed in
order to investigate the impact of the technological differences between
the two VR techniques. It was found that participants had better
wayfinding task performance in the desktop group. However, the route and
exit choice and user experience were overall similar between the two
groups. The findings suggest that one could adopt more ‘simple’ VR
technologies for studies featuring ‘simple’ wayfinding tasks.

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