Students as Future Workers

Cross-border Multidisciplinary Learning Labs in Higher Education

Journal Article (2019)
Author(s)

Wilfried Admiraal (Universiteit Leiden)

Lysanne Post (Universiteit Leiden)

Pengyue Guo (Universiteit Leiden)

Nadira Saab (Universiteit Leiden)

Sari Makinen (Haaga-Helia University of Applied Sciences)

Ohto Rainio (Haaga-Helia University of Applied Sciences)

Johanna Vuori (Haaga-Helia University of Applied Sciences)

Gerd Kortuem (Internet of Things)

Jacky Bourgeois (Internet of Things)

Gerard Danford (Haaga-Helia University of Applied Sciences)

URL related publication
https://www.ijtes.net/index.php/ijtes/article/view/20
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Publication Year
2019
Language
English
Issue number
2
Volume number
3
Pages (from-to)
85-94
Downloads counter
1646
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Institutional Repository
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Abstract

One promising way to cope with changing requirements from the labor market in the domain of Science, Technology, Engineering and Mathematics (STEM), but also to keep the field up to date, to start innovations and to advance the STEM domain as such is the use of student labs. In these labs, students work together in small groups imitating professional practice of design and technology workers. More insights are needed in what competences student labs in the STEM domain address and what the implications would be for the design of student labs. A review of empirical studies on student labs and additional literature indicate that five generic competences are addressed in most student labs: Collaboration, communication, problem solving, critical thinking, and creativity. In order to effectively enhanced these competences, student labs should be designed as authentic productive learning environments based on three design principles: 1) Realistic, complex task situations, 2) Multidisciplinarity, and 3) Social interaction. IoT Rapid Proto Labs are examples of such a student labs, in which cross-border multidisciplinary teams of students, teachers (coaches), and practitioners jointly develop solutions to challenging IoT applications (Internet-connected objects), add value for enterprises, and strengthen the employability, creativity and career prospects of students.