Game Changer

The influence of computer on architectural design

Student Report (2021)
Author(s)

Z.J. Sośnierz (TU Delft - Architecture and the Built Environment)

Contributor(s)

E. van Es – Mentor (TU Delft - Teachers of Practice / A)

Faculty
Architecture and the Built Environment
Copyright
© 2021 Zofia Sośnierz
More Info
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Publication Year
2021
Language
English
Copyright
© 2021 Zofia Sośnierz
Graduation Date
22-04-2021
Awarding Institution
Delft University of Technology
Project
['AR2A011']
Programme
['Architecture, Urbanism and Building Sciences']
Faculty
Architecture and the Built Environment
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Abstract

This thesis investigates the relationship between the computer and the architect. It begins with exploring the profession of an architect that was redefined in the XV century. By doing so, it helps the reader to understand the way the architects performed their profession throughout the centuries, until the digital revolution. After that, the thesis uses the project of Biocenter by Peter Eisenman as a case study to help the reader understand how the computer started to be used and what it was used for in the process of architectural design. Overall, this thesis will show various ways the way the computer was used in the early years of digitalisation and what changes it made in the architecture industry.

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