Stop Work

Serious Games as Intervention Method to Enhance Safety Behavior

Conference Paper (2023)
Author(s)

Maria Freese (Otto-von-Guericke University, Raccoon Serious Games, TU Delft - Policy Analysis)

Karen van Vliet (Quattor P)

Research Group
Policy Analysis
Copyright
© 2023 M. Freese, Karen van Vliet
DOI related publication
https://doi.org/10.1007/978-3-031-37171-4_9
More Info
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Publication Year
2023
Language
English
Copyright
© 2023 M. Freese, Karen van Vliet
Research Group
Policy Analysis
Pages (from-to)
134-148
ISBN (print)
9783031371707
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Organizations will go through great lengths to prevent accidents from occurring. This is shown in the implementation of safety management systems in which all procedures are captured describing how work can be done safely. Stopping the work is seen as one of the last barriers in risk management. Our theoretical analyses and conducted interviews have shown that no interactive, innovative and analogue tools exist that effectively enable the use of the Stop Work Policy in a safe space. Serious games and the associated provision of a safe environment make it possible to let personnel speak up about perceived unsafe situations, as there are no consequences to fear. The present paper describes and discusses the development of the two serious games Dare to Repair and Danger Dialogue that aim to support the implementation of the Stop Work Policy effectively and thus enhancing the dialogue on working safely.

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