Application of 3D scanning in design education

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Abstract

Three-dimensional scanning technologies have brought great opportunities in ergonomic and product design education as well as research. Not only the anthropometric size but also the shape and posture of the human, form of a product, or interactions between the human and product obtained based on the 3D scanning have been usefully applied in product design. This chapter introduces a number of educational and research cases, which have been performed at the Faculty of Industrial Design Engineering at Delft University of Technology. First, as ergonomics plays a big role in the product design process, but in a different and advanced way than before, we have broadly applied the emerging 3D scanning technology in our design education and research. Because the topic of “ergonomic design based on 3D scanning” have been taught in our education, the number of students who are using 3D human scans for their course work and/or graduate project has increased considerably. Some of our successful cases will be introduced in this chapter. Second, from the 3D scanning practices in our education, we concluded there is a need of a 3D scanner, especially for the human hand, that is both quick and accurate but is also capable of scanning parts that are normally hard to cover. Multiple final master projects have contributed to the development of a working prototype of an accurate and low-cost 3D hand scanner. Finally, based on our experience, techniques, methods, software, and relevant information that can support design education based on 3D human scans will be discussed.

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