Matching gestures on word-gesture keyboards in VR with Bézier curves

Bachelor Thesis (2024)
Author(s)

S.I. Nanovski (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Contributor(s)

Ricardo Marroquim – Mentor (TU Delft - Computer Graphics and Visualisation)

A. Zaidi – Mentor (TU Delft - Computer Graphics and Visualisation)

C.A. Raman – Graduation committee member (TU Delft - Pattern Recognition and Bioinformatics)

Faculty
Electrical Engineering, Mathematics and Computer Science
More Info
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Publication Year
2024
Language
English
Graduation Date
27-06-2024
Awarding Institution
Delft University of Technology
Project
['CSE3000 Research Project']
Programme
['Computer Science and Engineering']
Faculty
Electrical Engineering, Mathematics and Computer Science
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Abstract

Effective text input in VR is an ongoing problem with no best-agreed-upon solution. One effective solution for this is a word-gesture keyboard implemented in VR. These keyboards work by matching the user-drawn gestures to predefined gestures of all words that connect consecutive letters of the word with straight lines. We investigate matching the user input with gestures comprising of Bézier curves. We found a small improvement in writing speed and a reduction in errors while writing. The method of using complex curves for matching gestures seems promising with many possible ways for further extension.

Files

Research_paper_final.pdf
(pdf | 0.688 Mb)
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