Extending Honeytrap with Lua scripting
Honeytrap LUA implementation
M.G.A. Janssen (TU Delft - Electrical Engineering, Mathematics and Computer Science)
N. van Nes (TU Delft - Electrical Engineering, Mathematics and Computer Science)
T. Oomens (TU Delft - Electrical Engineering, Mathematics and Computer Science)
C. Dörr – Mentor
More Info
expand_more
Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.
Abstract
This report describes the process, motivation and design choices made during the Bachelor End Project in collaboration with DutchSec. The project consists of implementing Lua-scripting into Honeytrap, which is programmed in Go. The following chapters will discuss which design choices were made, how the research was performed and how the final functionalities were implemented. A detailed system verification is done with proof of added value and besides that the system testing methods are described. Furthermore a conclusion is given that discusses what the project has achieved, what the use-cases are and whether it does what the client wants it to do.