Modeling CrowdSourcing Scenarios in Socially-Enabled Human Computation Applications

Journal Article (2013)
Author(s)

Alessandro Bozzon (TU Delft - Web Information Systems)

Luca Galli (Politecnico di Milano)

Piero Fraternali (Politecnico di Milano)

Roula Karam (Politecnico di Milano)

Research Group
Web Information Systems
More Info
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Publication Year
2013
Language
English
Research Group
Web Information Systems
Issue number
3
Volume number
3
Pages (from-to)
169-188

Abstract

User models have been defined since the 1980s, mainly for the purpose of building context-based, user-adaptive applications. However, the advent of social networked media, serious games, and crowdsourcing/human computation platforms calls for a more pervasive notion of user model, capable of representing the multiple facets of social users and performers, including their social ties, interests, capabilities, activity history, and topical affinities. In this paper, we define a comprehensive model able to cater for all the aspects relevant for applications involving social networks and human computation; we capitalize on existing social user models and content description models, enhancing them with novel models for human computation and gaming activities representation. Finally, we report on our experiences in adopting the proposed model in the design and implementation of three socially enabled human computation platforms.

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