Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games

Abstract (2017)
Author(s)

Xavier dos Santos Fonseca (TU Delft - System Engineering)

Stephan G. Lukosch (TU Delft - System Engineering)

H.K. Lukosch (TU Delft - Policy Analysis)

Simon Tiemersma (TU Delft - Organisation & Governance)

Frances M.T. Brazier (TU Delft - System Engineering)

Research Group
System Engineering
Copyright
© 2017 Xavier Fonseca, S.G. Lukosch, H.K. Lukosch, S.A. Tiemersma, F.M. Brazier
DOI related publication
https://doi.org/10.1145/3130859.3131304
More Info
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Publication Year
2017
Language
English
Copyright
© 2017 Xavier Fonseca, S.G. Lukosch, H.K. Lukosch, S.A. Tiemersma, F.M. Brazier
Related content
Research Group
System Engineering
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Abstract

Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to this purpose. The relevance of both the identified requirements and the emergent game ideas are presented and discussed together with directions for future work for design of games for social interaction through participation.

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