XR Smart Environments Design and Fruition

Personalizing Shared Spaces

Conference Paper (2024)
Author(s)

Meng Li (Xi’an Jiaotong University)

Flora Gaetani (Politecnico di Milano)

Lorenzo Ceccon (Politecnico di Milano)

Federica Caruso (Politecnico di Milano)

Yu Zhang (Xi’an Jiaotong University)

Armagan Albayrak (TU Delft - Human Factors)

DJ van Eijk (TU Delft - Human Factors)

Research Group
Human Factors
DOI related publication
https://doi.org/10.1007/978-3-031-61044-8_4
More Info
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Publication Year
2024
Language
English
Research Group
Human Factors
Bibliographical Note
Green Open Access added to TU Delft Institutional Repository 'You share, we take care!' - Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.@en
Pages (from-to)
41-59
ISBN (print)
978-3-031-61043-1
ISBN (electronic)
978-3-031-61044-8
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

The rise of urbanization, overpopulation, and resource depletion in recent years has triggered interest in developing more efficient solutions that could offer sustainable development and improve the quality of life in cities. The increasingly wider and more advanced availability of computational power throughout the anthropic space—which saw the emergence of the so-called “ubiquitous computing” paradigm—has opened new possibilities for the design of smart cities. In particular, the emergence of Extended Reality technologies (XR), such as Virtual Reality and Augmented Reality, has provided a new interface to bridge the gap between the physical and digital realms, enabling immersive experiences and interactions within Smart City environments. This paper, based on three case studies at different scales of smart environments, explores the current and prospected relevance of XR to both design and experience spaces enriched and characterized by layers of digital information and sensorial interactions.

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