Title
Taming Esortra: Design of a persuasive game that motivates osteoarthritis patients to exercise - by means of designed narrative game-elements using big data
Author
Venbrux, Justin (TU Delft Industrial Design Engineering; TU Delft Industrial Design)
Contributor
Visch, Valentijn (mentor)
Chmarra, Magda (mentor)
Degree granting institution
Delft University of Technology
Programme
Design for Interaction
Date
2018-07-13
Abstract
Taming Esortra is a persuasive game for people diagnosed with osteoarthritis. The two most important symptoms of osteoarthritis are pain and joint stiffness; making it hard and painful for patients to exercise. However, exercise is important and can actually stop the osteoarthritis from getting worse. Taming Esortra uses narrative game-elements and self-monitoring to help patients gain control over their disease. It does this by helping them gain insight in the burden of osteoarthritis and see how they can decrease that burden through exercise.
Subject
Persuasive Game Design
osteoarthritis
eHealth
exercise
Quality of Life
To reference this document use:
http://resolver.tudelft.nl/uuid:14c5b060-bb33-49c7-9e73-1ec2bb5730bc
Access restriction
Campus only
Part of collection
Student theses
Document type
master thesis
Rights
© 2018 Justin Venbrux