Print Email Facebook Twitter Evo-Devo in the Sky Part of: eCAADe 2013: Computation and Performance Proceedings of the 31st International Conference on Education and research in Computer Aided Architectural Design in Europe· list the conference papers Title Evo-Devo in the Sky Author Janssen, P. Date 2013-09-20 Abstract Designers interested in applying evo-devo-design methods for performance based multi-objective design exploration have typically faced two main hurdles: its too hard and too slow. An evo-devo-design method is proposed that effectively overcomes the hurdles of skill and speed by leveraging two key technologies: computational workflows and cloud computing. In order to tackle the skills hurdle, Workflow Systems are used that allow users to define computational workflows using visual programming techniques. In order to tackle the speed hurdle, cloud computing infrastructures are used in order to allow the evolutionary process to be parallelized. We refer to the proposed method as Evo-Devo In The Sky (EDITS). This paper gives an overview of both the EDITS method and the implementation of a software environment supporting the EDITS method. Finally, a case-study is presented of the application of the EDITS method. Subject evolutionary algorithmsmulti-objective optimisationworkflow systemcloud computingparametric modelling To reference this document use: http://resolver.tudelft.nl/uuid:402b91f8-8b85-4c7c-9cc0-086471d5ebd8 Part of collection Conference proceedings Document type conference paper Rights (c) 2013 Janssen, P. Files PDF ecaade2013_202.content.pdf 1.36 MB Close viewer /islandora/object/uuid:402b91f8-8b85-4c7c-9cc0-086471d5ebd8/datastream/OBJ/view