Print Email Facebook Twitter Uncovering seams in distributed play of tabletop role-playing games Title Uncovering seams in distributed play of tabletop role-playing games Author Webb, A. (Centrum Wiskunde & Informatica (CWI)) Cesar, Pablo (TU Delft Multimedia Computing; Centrum Wiskunde & Informatica (CWI)) Date 2019-10-17 Abstract We uncover how geographically distributed players of tabletop role-playing games engage narrative, ludic, and social aspects of play. Our existing understandings of tabletop role-playing games are centered around co-located play on physical tabletops. Yet, online play is increasingly popular. We interviewed 14 players, experienced with online virtual tabletops. Our findings reveal the seams—points where media, activities, and technology intersect—within virtual tabletop environments that enable distributed players to shift among collaborative storytelling, applying game rules and mechanics, and socially interacting with each other. Subject Dungeons & DragonsNarrativityRoll20Virtual tabletop To reference this document use: http://resolver.tudelft.nl/uuid:5a1c0294-2f92-4e1a-8845-5d8d7fec133b DOI https://doi.org/10.1145/3341215.3356253 Publisher Association for Computing Machinery (ACM) ISBN 9781450368711 Source CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Event 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, 2019-10-22 → 2019-10-25, Barcelona, Spain Part of collection Institutional Repository Document type conference paper Rights © 2019 A. Webb, Pablo Cesar Files PDF p773_webb.pdf 3.02 MB Close viewer /islandora/object/uuid:5a1c0294-2f92-4e1a-8845-5d8d7fec133b/datastream/OBJ/view