Print Email Facebook Twitter Presence for Design: Conveying Atmosphere through Video Collages Title Presence for Design: Conveying Atmosphere through Video Collages Author Keller, A.I. Stappers, P.J. Faculty Industrial Design Engineering Department Industrial Design Date 2001-04-01 Abstract Product designers use imagery for inspiration in their creative design process. To support creativity, designers apply many tools and techniques, which often rely on their ability to be inspired by found and previously made visual material and to experience the atmosphere of the user environment. Computer tools and developments in VR offer perspectives to support this kind of imagery and presence in the design process. But currently these possibilities come at too high a technological overhead and price to be usable in the design practice. This article proposes an expressive and technically lightweight approach using the possibilities of VR and computer tools, by creating a sketchy environment using video collages. Instead of relying on highly realistic or even "hyperreal" graphics, these video collages use lessons learned from theater and cinema to get a sense of atmosphere across. Product designers can use these video collages to reexperience their observations in the environment in which a product is to be used, and to communicate this atmosphere to their colleagues and clients. For user-centered design, video collages can also provide an environmental context for concept testing with prospective user groups. To reference this document use: http://resolver.tudelft.nl/uuid:760cec4f-b510-4be0-82db-d5f90da8f7b9 DOI https://doi.org/10.1089/109493101300117901 Publisher Mary Ann Liebert ISSN 1094-9313 Source Cyberpsychology & Behavior, 4 (2), 2001 Part of collection Institutional Repository Document type journal article Rights © 2001 Mary Ann Liebert Files PDF Keller_2001.pdf 588.26 KB Close viewer /islandora/object/uuid:760cec4f-b510-4be0-82db-d5f90da8f7b9/datastream/OBJ/view