Print Email Facebook Twitter Comparing presence, workload and situational awareness in a collaborative real world and augmented reality scenario Title Comparing presence, workload and situational awareness in a collaborative real world and augmented reality scenario Author Datcu, D. Lukosch, S.G. Lukosch, H.K. Faculty Technology, Policy and Management Department Multi Actor Systems Date 2013-10-01 Abstract This paper compares presence, workload and situational awareness in a real world and augmented reality scenario when collaboratively solving a complex problem. A game of jointly building a tower of colored blocks is used as an approximation of a shared task. Individual expertise is modeled as the possibility to move blocks of a distinct color and shared expertise is modeled by the possibility of all players to move blocks of a same color. Such a setup scales down real-life, more complex problems such as in crime scene investigation domain or in engineering domain, to a level which allows for easily investigating the extent of which the current augmented reality oriented technology may be applicable for collaboration. An explorative study describes the first findings on the different perception of findings of presence, workload and situational awareness in a real world and augmented reality scenario. Subject collaborationaugmented realitypresenceworkloadsituational awareness To reference this document use: http://resolver.tudelft.nl/uuid:bf454ea4-ca55-4ca4-8c95-e96871947654 ISBN 978-1-4799-2869-9 Source IEEE ISMAR Workshop on Collaboration in Merging Realities(CiMeR), Adelaide, Australia, 1 October 2014 Part of collection Institutional Repository Document type conference paper Rights (c) 2014 The Author(s) Files PDF 304795.pdf 4.45 MB Close viewer /islandora/object/uuid:bf454ea4-ca55-4ca4-8c95-e96871947654/datastream/OBJ/view