Machinic Magic

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Abstract

This project is an attempt to bring back play, from the mere simulation it is now, to a creative force that it once was. It questions whether the entertainment park is still relevant in contemporary society and whether it can be reimagined and transformed from a scripted to a more unscripted arena of action. The aim of this project is to create an environment that is not just consumable but also productive and transformative, transforming life rather than an individual. A life that is valuable and made out of zest, beauty, wonder, and adventure; life as something that is lived for its own sake; something that is a value in and of itself, in the unexchangeable currency of experience. This project is not a ‘thing’ (an object, space, a building, or a site) but an assemblage of different components, scales, actions, potentials and practices working together to produce play. More than anything, it is a method, a principle that can be transferred and applied elsewhere.