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Nuñez Velasco, J.P. (author), Farah, H. (author), van Arem, B. (author), Hagenzieker, Marjan (author)
Automated vehicles could have many impacts on society [1]. Taking the control of vehicles from human drivers, who by their nature make mistakes, and giving it to automated vehicles (AVs), which are believed to be accurate and reliable, could, in theory, increase safety. However, how non-automated road users will react and interact with...
conference paper 2018
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Nguyen, Han (author)
The Noord/Zuidlijn is a new metro connection between the north, central and south of Amsterdam that will be in use from July 2018 onwards. The opening of this metro connection has many consequences for RAI Amsterdam since approximately 20.000 travelers will make use of the new metro station on a daily basis. A new metro station (called ...
master thesis 2017
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de Clercq, Koen (author)
Automated vehicles (AVs) are being developed by several companies and research groups worldwide. The implicit communication (e.g., eye contact) of the vehicle or driver seems to play an important role in the expected behaviour of vehicles. It is possible that vulnerable road users (VRUs) are less able to estimate the intention of vehicles (e.g.,...
master thesis 2017
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Subramanyam, Shishir (author)
In recent years Virtual Reality (VR) and Augmented Reality (AR) applications have seen a drastic increase in commercial popularity. Different representations have been used to create 3D reconstructions for AR and VR. Point clouds are one such representation that are characterized by their simplicity and versatility making them suitable for real...
master thesis 2017
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van de Water, Tom (author)
This project is executed for Cesys, a company which develops and produces high-end, innovative racing simulators for the entertainment industry. Recently, the company started using Virtual Reality headsets on their racing simulators. Currently, a consumer grade VR headset (Oculus Rift) is used in these type of racing simulators. However, it...
master thesis 2017
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van der Meer, Timme (author)
This project explores the potential of virtual reality (VR) as a training tool at the crew safety & security training (CSST) department of the Royal Dutch Airlines (KLM). With a research and prototype driven approach, a VR simulation and its integration into the training programme are designed. This simulation aims to improve stress...
master thesis 2017
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Wiersma, Arjen (author)
This report describes VR, its patterns and tools to see more. It starts of by explaining what Virtual Reality means and setting the boundaries for the project. It then continues identifying interaction patterns by covering papers, literature, blogs, interviews and researching actual VR applications on the HTC Vive, Google Cardboard and...
master thesis 2017
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Hanssen, Ruben (author)
During the last few years, Virtual Reality (VR) technology has evolved at an impressive pace. The newest VR systems offer a high level of visual realism and accurate interaction with the virtual environment through spatially tracked controllers. This technology is increasingly being applied in many professions, but in architecture and urbanism...
master thesis 2017
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Kroes, Mairin (author), Ament, Tjalling (author)
Inaccurate and slow positional tracking are fundamental problems of low-cost VR solutions. These factors can induce motion sickness and therefore significantly deteriorate the user experience. There are already a variety of solutions available to track the position of a VR HMD, some of which can be made robust and<br/>low-latency by inexpensive...
bachelor thesis 2017
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Dekkers, T. (author)
The Sense Glove, which was originally called the S-Sense, is an exoskeletal glove from Adjuvo which can very accurately measure the position of the fingers. While this product was initially developed to help medical professionals in the hand and wrist rehabilitation field, the goal of this project was to see whether or not a market...
master thesis 2017
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van Ruijven, T.W.J. (author)
doctoral thesis 2016
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van Gaalen, R. (author), Zhang, I. (author)
Augmented Reality equipment is currently growing and showing a lot of promise. However, the equipment suffers from a few aspects: lag, range of vision and price. In this report an Augmented Reality system will be made by connecting two cameras through an FPGA to the VR system to cover all aspects that Augmented Reality suffers from. While the...
bachelor thesis 2016
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Pul, P. (author), Hattangadi, N. (author), Meziane, Z. (author)
Dit rapport bevat het verslag van met maken van een prototype voor woede therapie, met behulp van een virtuele omgeving. Met behulp van Situated Cognitive Engineering zijn er drie prototypes ontwikkeld, een paperprototype, een low-fidelity prototype en een high fidelity prototype. Het uiteindelijke prototype is onderzocht door gebruik van een...
bachelor thesis 2011
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De Haan, G. (author)
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore details and structures within them. When dealing with complex spatial structures, interactive Virtual Reality (VR) systems can potentially improve exploration over desktop-based systems. However, from previous experience it was found that...
doctoral thesis 2009
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Engeli, M. (author)
conference paper 2003
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Strehlke, K. (author), Engeli, M. (author)
conference paper 2001
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Engeli, M. (author), Kurmann, D. (author), Schmitt, G. (author)
conference paper 1995
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