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Kolff, M.J.C. (author), Venrooij, J. (author), Pool, D.M. (author), Mulder, Max (author)
Motion cueing algorithm design often involves a trade-off between priorities due to the limited workspace of the simulator. Such a trade-off requires a detailed understanding of human perception, which we do not yet have. For that reason, objective motion cueing quality metrics, based on the difference between vehicle and simulator signals,...
conference paper 2020
document
Kolff, M.J.C. (author), Venrooij, Joost (author), Schwienbacher, Markus (author), Pool, D.M. (author), Mulder, Max (author)
BMW’s new driving simulation center operates multiple motion-base simulators – each with a different kinematic configuration – to serve various experiment use-cases and requirements of simulator users. The selection of a simulator for each experiment should ideally be based on their relative strengths and weaknesses. To support this decision...
conference paper 2022
document
Kolff, M.J.C. (author), Venrooij, Joost (author), Pool, D.M. (author), Mulder, Max (author)
In driving simulation, the choice of a simulator, motion cueing algorithm, and associated set of tuning parameters for an experiment is typically made with an exclusive focus on the quality of the motion. In practice, many other metrics could affect this choice as well, such as tuning complexity, algorithm stability, or the financial costs of...
conference paper 2023