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document
Knutz, E. (author), Markussen, T. (author), Desmet, P.M.A. (author), Visch, V.T. (author)
In this paper, we introduce a new approach to designing games for serious contexts. In contrast to Serious Games we argue that learning is a too narrow focus for serious contexts and that simulation of real world problems ought to be supplemented with other design strategies that place greater emphasis on fiction and narratives. The approach is...
conference paper 2012
document
Knutz, Eva (author), Markussen, Thomas (author), Visch, V.T. (author), Tan, Ed S. (author)
The aim of this paper is to initiate an interdisciplinary dialogue between social design and narrative theory in understanding how vulnerable families navigate personal and shared identities. To exemplify this, we draw upon results from a design research project that introduces board games in prisons to help children develop bonds with their...
conference paper 2020