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A collaborative game to study presence and situational awareness in a physical and an augmented reality environment
A collaborative game to study presence and situational awareness in a physical and an augmented reality environment
Teams’ boundary-spanning capacity at university
Teams’ boundary-spanning capacity at university: Performance of technology projects in commercialization
Evolving ICT and governance in organizational networks: Conceptual and theoretical foundations
Evolving ICT and governance in organizational networks: Conceptual and theoretical foundations
Midwest Peripheral Collaboration Complex
Midwest Peripheral Collaboration Complex
Views to deal with the challenges of implementing Best Value: A study to provide guidelines to optimize the client - contractor relationship in the clarification and execution phase
Views to deal with the challenges of implementing Best Value: A study to provide guidelines to optimize the client - contractor relationship in the clarification and execution phase
The right fidelity: Designedly representations that enhance multidisciplinary product development
The right fidelity: Designedly representations that enhance multidisciplinary product development
Supporting Collaboration in Global Software Engineering
Supporting Collaboration in Global Software Engineering
Common Platform Dilemmas: Collective Action and the Internet of Things
Common Platform Dilemmas: Collective Action and the Internet of Things
Factors influencing collaboration within a partnership of large infrastructural project in the Netherlands: An exploratory research into factors influencing collaboration according to an individual's view, in a specific formed centre of collaboration
Factors influencing collaboration within a partnership of large infrastructural project in the Netherlands: An exploratory research into factors influencing collaboration according to an individual's view, in a specific formed centre of collaboration
ArchWiki: Using Web 2.0 for Architecture Knowledge Management
ArchWiki: Using Web 2.0 for Architecture Knowledge Management
Adaptive Collaboration Support Systems: Designing Collaboration Support for Dynamic Environments
Adaptive Collaboration Support Systems: Designing Collaboration Support for Dynamic Environments
Crowdsourcing students for open-innovation
Crowdsourcing students for open-innovation
Representing Collaboration in Concurrent Design Process by Using BPMN2.0 Modelling Language: Whether collaboration issues can be better learned and benefited by using BPMN2.0 modelling language in concurrent design process of ESA projects?
Representing Collaboration in Concurrent Design Process by Using BPMN2.0 Modelling Language: Whether collaboration issues can be better learned and benefited by using BPMN2.0 modelling language in concurrent design process of ESA projects?
Supporting convergence in groups: (re-) design and evaluation of two thinkLets for convergence and a technique for similarity detection
Supporting convergence in groups: (re-) design and evaluation of two thinkLets for convergence and a technique for similarity detection
A Future Focus on Collaborative Design
A Future Focus on Collaborative Design
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