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Dias, E.J. (author)
Understanding the impact of socialization on player Quality of Experience (QoE), which is an important aspect in Online Social Games (OSG), has become a hot research topic. Of the various ways of measuring the player's QoE, in this thesis, we propose and make use of the model used to extract objective data from the players in combination with...
master thesis 2014
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Nicolai, F.P. (author)
Current home networks are not well designed to support quality of service (QoS). Successfully employing current QoS solutions in heterogeneous environments, such as home networks, requires compatibility between the many possible solutions for the different network technologies. Often the solutions need support from all devices throughout the...
master thesis 2009