Searched for: subject%3A%22Virtual%255C%252Breality%22
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Regmi, Bishwas (author)
Emotion recognition in Virtual Reality(VR) has the potential to offer numerous benefits across various sectors such as mental healthcare, education, marketing, entertainment, etc. Although emotion recognition itself is a mature field, the sub-field of VR-based emotion recognition is still in its early stages of development. It was found that a...
master thesis 2024
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Mulder, Job (author)
Immersive virtual reality (IVR) with head-mounted displays (HMDs) is expanding in various fields like training, but its effects on cognitive load from visual, auditory, and mental stimuli in virtual environments remain uncertain. This is particularly relevant in neurorehabilitation, where patients may suffer from training in overstimulating...
master thesis 2024
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Tjepkema, Kars (author)
Introduction: Speech perception in acoustically challenging environments remains challenging for children with cochlear implants. When considering the implementation of an automatic classifier system in the classroom, it becomes crucial to assess the potential advantages against possible drawbacks.<br/>Consequently, the central question centers...
master thesis 2024
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Tan, Zhuowen (author)
Understanding how the end users, ordinary citizens, experience designed public spaces is fundamental in the field of urban design. Virtual Reality (VR) technologies significantly enhance the ease of evaluating public space designs by creating virtual simulations. This allows users to immerse themselves more deeply in the space compared to...
master thesis 2023
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van Hoorn, Tara (author)
The Dutch government is aiming to transition towards a fully circular economy by 2050 to mitigate climate change. To comply with these standards, a transition team for the construction sector has identified biobased materials as a cornerstone for the sector to become circular, enabling a crucial shift because of the sector's large contribution...
master thesis 2023
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Al Ka'abi, Marwa (author)
This research aims to investigate how we can facilitate the digital transition into the metaverse at the scale of Rotterdam, through architecture and technology by <br/>understanding the gaps in metaverse enabling technologies and the infrastructure<br/>required to power the metaverse and its creation process.
master thesis 2023
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Zhao, Jiaqing (author)
The National Library of the Netherlands boasts an extensive collection of Pop-up books. However, due to their age, some of these Pop-up books have deteriorated over time, making it impossible to display them to the public. Nonetheless, emerging VR/AR technologies offer a solution to this issue. By recreating these Pop-up books within the VR/AR...
master thesis 2023
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Jaarsma, Tjerk (author)
This thesis presents a VR Transgender Inclusion Experience that informs, immerses, and improves the cisgender user to become more inclusive towards transgender peers. By showing them uncomfortable scenarios from the perspective of transgender and non-binary people they become more aware of how their behaviour, and that of their peers, may come...
master thesis 2023
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Jaime Sanchez, Francisco Ángel (author)
This research illuminates the complexities of Virtual Reality (VR) technology adoption within the airline industry, with a specific emphasis on Air France-KLM. Despite VR's transformative potential and its increasing prevalence in various sectors, its adoption in the airline industry presents unique challenges. The central research question...
master thesis 2023
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Venkatraj, Karthikeya (author)
The advent of Virtual Reality (VR) technologies has begun a shift in communication between people and their interaction with 3D virtual environments. VR has great potential to provide high immersion to users, allowing designers to create vivid and impossible interactions. However, while software and technology play a crucial role in creating a...
master thesis 2023
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Cornelje, Sebastian (author)
This thesis explores combining Extended Reality (XR) with traditional co-creation methods to construct a unique and integrative design facilitation method named XR+. The XR+ method is intended to be used at the German Aerospace Center (DLR) to aid in the process of innovative cabin design. However, the method is not limited to cabin design and...
master thesis 2023
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Aleva, Thomas (author)
Objective: The aim of this study was to investigate the effect of autonomous-vehicle-to-pedestrian (AV2P) communication through augmented reality (AR) interfaces on the road crossing behaviour of pedestrians, and research whether subjective results from a previous Cave Automatic Virtual Environment (CAVE) study replicated in a real world AR...
master thesis 2023
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van Geene, Maarten (author)
This project focuses on translating a historical pop-up book into a meaningful virtual experience. The project is in collaboration with the National Library (KB) of the Netherlands, which has a special collection of historical pop-up books. The KB will be moving their collections to an external location, making the books inaccessible. These...
master thesis 2023
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van de Ven, Pino (author)
This thesis report explores the integration of haptic technology in enterprise processes through the case of SenseGlove, a scale-up company based in YesDelft that produces Virtual Reality Gloves. The study aims to identify the potential barriers and requirements for the enterprise’s clients to adopt haptic technology and integrate it into their...
master thesis 2023
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Dunnewind, Mirko (author)
Immersive technologies, such as head-mounted devices for Virtual Reality (VR), have experienced increased availability on the consumer market. This opens up numerous possibilities for scientific research and industrial applications. But, configuring and combining data from various sources to create an effective visualization to explore,...
master thesis 2023
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Raja, Adhityan (author)
Dementia is an umbrella term for progressive loss of cognitive abilities, which mainly affects elderly- affecting relationships, feelings and behaviour. A person living with dementia (PLWD) might forget the names of their grandchildren, the face of their loved ones, important places and life events. Due to the rising population growth with more...
master thesis 2023
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de Vries, Joris (author)
This report describes the development of a redesigned haptic glove for SenseGlove, a Delft-based startup specializing in haptic technologies for use in Virtual Reality. Their Nova product line offers force feedback, haptics, and finger tracking to increase immersion in VR and provide intuitive interaction with virtual objects for training...
master thesis 2023
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Bogaart, Loran (author)
In order to design safe and effective interactions between autonomous vehicles (AVs) and human road users, it is essential to understand the mechanisms underlying human-human merging behavior. Driving simulator experiments can be used to study these mechanisms, but previous research has primarily focused on the behavior of individual drivers...
master thesis 2023
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Remeijsen, Pascal (author)
Virtual cognitions are simulated inner thoughts, which are presented as a voice over. Previous research has shown the ability of virtual cognitions to increase the self-efficacy and knowledge of the users. When presenting such VR systems to users, having the VR system adapt to the user can improve their efficacy. For instance, by using eye-gaze...
master thesis 2023
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Koopmans, Jaap (author)
According to the Rijksinstituut voor Volksgezondheid en Milieu (RIVM), there will be more focus on tackling the unhealthy effects of urbanization in the near future. This together with the presence of a large stock of vacant buildings and other developments within these urban areas and the challenges which are formed by the developments in...
master thesis 2023
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