Searched for: subject%3A%22experiments%22
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Peng, Z. (author), Desmet, P.M.A. (author), Xue, H. (author)
This article presents a comprehensive review of existing literature covering the topic of mood-focused design. It delves into how designers and design researchers currently address mood in the context of experience-driven design. Using a scoping review methodology, we identified and thematically analyzed sixty-six highly relevant articles. Our...
review 2023
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Imhoff, Thomas (author)
Project goal<br/><br/>The goal of this project is to design an immersive interactive experience inside an electric truck for Museon for pop-up locations at schools aimed at preteenagers to inspire, activate, and make them care about nature and sustainability. The experience should be made accessible to children from disadvantaged neighbourhoods....
master thesis 2021
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van Driesum, Joost (author)
The Holocaust is one of the most horrendous events in history, therefore people should be educated on the topic to create remembrance. Museums are the designated places for this; however, traditional museums are not most suited. According to neurophysiology, re-imagining and emotional connection are most important to make people remember. New...
student report 2021
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Willinge Gratama, Bente (author)
This project is executed with and for the Faculty of Industrial Design Engineering (IDE) of the TU Delft. Over the last half-century, IDE’s education for designers has diversified and evolved considerably, in part of art academies and technical education (Voûte et al., 2020). Societal changes, the maturing of design as an academic discipline...
master thesis 2021
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Malik, Umair (author), Tissen, L.N.M. (author), Vermeeren, A.P.O.S. (author)
3D digitization of cultural heritage has long been used to preserve information about cultural heritage (CH) objects such as architecture, art, and artifacts. 3D dissemination of CH objects through technologies such as augmented reality, virtual reality, and 3D printing have impacted the fields of art history and cultural heritage and have...
journal article 2021
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Xu, Chenye (author)
This project aims at designing a gait test station for children. The gait test station tests children’s walking in Child Brain Lab at Sophia Children’s hospital. The children in this project are at the age of 4-10 with different capacities.<br/>There are two scopes in this project, the service scope of the gait test and the experience scope of...
master thesis 2020
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Lin, Yue (author)
The graduation project is performed in collaboration with Henkel Laundry &amp; Home Care business unit. This consumer goods business has flourished into a globally active unit with a broad product portfolio.To succeed in the highly competitive consumer goods environment, it is essential to shifting from price and product superiority to...
master thesis 2020
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de Boer, Isar (author)
The Nederlands Fotomuseum is the Dutch national museum for photography and its archive has the biggest collection of photographic material in the country. Currently, the visitors of the museum have a rather passive role and are merely subjected to the visual artworks in the museum. The museum desires to give the visitors more insight in the...
master thesis 2020
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Park, Joo Young (author)
The Smart Bench is a speculative design aiming to create critical awareness about the social implications of Data-driven Nudging in the Smart City. The project originated from a critical perspective on Smart City as a leading urban development paradigm. Many cities labelling themselves as smart cities competitively implemented advanced...
master thesis 2020
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Lucho Lingan, Cesar (author)
The present graduating project showcase the development of a method for relevant exhibition experiences. The specific goal of this method is to allow exhibition developers in museums, embassies and cultural institutions to identify the elements that are involved in a relevant exhibition experience. This identification is essential in cases where...
master thesis 2020
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Gonzalez Fernandez, Karen (author)
This thesis presents the results of the project “Creating meaningful conversations user-data”. This project aims to understand the impact that interactions with technology currently have on users and to redesign a fitness tracker service to create more personal and meaningful experiences. These experiences enable fostering the users’ wellbeing...
master thesis 2019
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Kingma, Albert (author)
All humans are born equal in dignity and rights and should act towards one another in a spirit of brotherhood (Article 1, Universal Declaration of Human Rights). Compassion impels us to treat others with fairness and respect, and bring us closer together. A place where the impact of compassion could be explored is the courtroom of criminal law....
master thesis 2019
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Valente, Yara (author)
Society is stuck in daily routines, led by social norms and conventions. Often we are unaware of this, while life can be much richter if we would subvert from these routines every once in a while. These routines prevent us from seeing everything that there is. Our expectations need to be subverted. <br/><br/>Usually it is reserved for artists to...
master thesis 2019
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Alphenaar, Wikke (author)
This master thesis is the result of a graduation project for the master Design for Interaction at Delft University of Technology. The aim of this project was to design a concept that improves the parental experience at the Intensive Care Neonatology (ICN) at the Amsterdam UMC. The experiences at the ICN can strongly influence the parental well...
master thesis 2019
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Ortiz Nicolas, Juan Carlos (author), Schoormans, J.P.L. (author)
A study to understand the experience of autonomy with durable products was undertaken based on qualitative research. The study involved thirteen participants, who selected a durable product that enhanced autonomy. Using in-depth interviews, the map of experience and interaction properties the experience was studied. Our findings indicate that...
journal article 2019
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Li, Zhuoer (author)
This report contains the research and design outcome of boarding experience design for hyperloop passengers. It is a master graduation project for Industrial Design Engineering at the TU Delft, in collaboration with the Delft hyperloop team, a student team participating in the Space X competition.
master thesis 2018
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Camere, S. (author), Schifferstein, Hendrik N.J. (author), Bordegoni, M (author)
Moving from conceptual design intentions to the materialization in product sensory qualities can be challenging. For Experience-driven designers this transition can be even more difficult, as they need to move from the abstract level of user experience to the concrete level of product features. In this paper, we suggest an approach to...
conference paper 2016
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Rosales, K. (author)
This report depicts in detail the thesis project “Meat substitutes for flexitarians: A design driven approach to inspire food developers.” This project was developed as my final evaluation in Design for Interaction at the Faculty of Industrial Design at the Delft University of Technology. The project was performed from September 2011 to June...
master thesis 2012
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Wakelkamp, M.G.E. (author)
The Efteling believes that people have the need from time to time to escape from their daily lives. That is why the Efteling “sells” an experience of being in the World of the Efteling and continues to surprise with new and exciting attractions and entertainment. Besides the money for the entrance ticket, another important source of income comes...
master thesis 2011
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