Searched for: subject%3A%22game%255C+elements%22
(1 - 4 of 4)
document
van den Berg, Tim (author)
The online grocery retail industry is rapidly growing and has to improve order picking activities which is one of the most costly and labor-intensive activities of their supply chain. Gamification has been promised to increase the motivation and productivity of order pickers, but empirical findings in real world work environments are still...
master thesis 2017
document
Van der Kleij, M. (author)
Businesses are continuously looking for innovative ways to improve their business processes. This is where gamification can be of added value, since it is an increasingly popular strategic instrument, which can influence behaviour and enhance performance and productivity. Currently, there are numerous knowledge gaps concerning the implementation...
master thesis 2014
document
De Vroome, E.R. (author)
E-learning is a common used education method within different types of organization, as well in the medical sector. Both nurses and physicians are obligated, partly by law and partly by the medical institutions, to take examinations to maintain their accreditation confirming they are qualified and competent to use medical devices. The Competence...
master thesis 2013
document
Braakman, W.D. (author)
The aim of this project was to create a toolkit that can be used to develop engaging new products and services aimed at senior users. This toolkit consists of elements from games which succeed in motivating seniors, related to the context of the project. According to application designers, the two key aspects that can be improved in their design...
master thesis 2012
Searched for: subject%3A%22game%255C+elements%22
(1 - 4 of 4)