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Miroslava Silva-Ordaz

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Journal article (2024) - Caiwei Zhu, Remke Klapwijk, Miroslava Silva-Ordaz, Jeroen Spandaw, Marc J. de Vries
Spatial thinking is ubiquitous in design. Design education across all age groups encompasses a range of spatially challenging activities, such as forming and modifying mental representations of ideas, and visualizing the scenarios of design prototypes being used. While extensive research has examined the cognitive processes of spatial thinking and their relationships to science, technology, engineering, and mathematics learning, there remains a knowledge gap regarding the specific spatial thinking processes needed for open-ended problems, which may differ from those assessed in close-ended, analytical spatial tasks. To address this gap, we used educational design-based research to develop a nature-inspired, design-by-analogy project and investigate the spatial thinking processes of young, novice designers. 16 children from an international school in the Netherlands participated in this five-week design project. Multimodal evidence from classroom recordings and children’s design works were triangulated to offer insight into the key spatial thinking processes involved in their creation of nature-inspired, analogy-based design prototypes. Our results revealed spatial thinking processes that might not align with those assessed in conventional spatial tests and may be unique to design or open-ended problem-solving. These processes include abstracting spatial features to infer form-function relationships, retrieving a range of relevant visual information from memory, developing multiple possible analogical matches based on spatial features and relationships, elaborating and iterating on the design concepts and representations to make creative and suitable solutions for the design challenge, as well as visualizing design prototypes in practical usage scenarios. By highlighting the nuanced differences between spatial thinking in open-ended, divergent thinking tasks and conventional spatial tasks that demand single correct solutions, our research contributes to a deeper understanding of how children utilize spatial thinking in design and open-ended problem-solving contexts. Furthermore, this case study offers practical implications for scaffolding children's analogical reasoning and nurturing their spatial thinking in design education. ...
Journal article (2023) - C. Zhu, R.M. Klapwijk, Miroslava Silva-Ordaz, J.G. Spandaw, M.J. de Vries
Understanding and effectively using visual representations is important to learning science, technology, engineering, and mathematics (STEM). Various techniques to visualize information, such as two- and three-dimensional graphs, diagrams, and models, not only expand our capacity to work with different types of information but also actively recruit our visual–spatial thinking. Data physicalization is emerging as a beginner-friendly approach to construct information visualization. Mapping intangible data onto tangible artifacts that possess visual, spatial, and physical properties demands an interplay of spatial thinking and hands-on manipulation. Much existing literature has explored using formatted infographics to aid learning and spatial thinking development. However, there is limited insight into how children may leverage their spatial thinking to create information visualizations, particularly tangible ones. This case study documented the data physicalization activities organized in two design classrooms of an international school in Netherlands, with 37 children aged 11–12. Seven themes relevant to spatial thinking were identified from multimodal evidence gathered from the data physicalization artifacts, classroom videos and recordings of children’s making process, and semi-structured interviews with children. Our findings suggested that these children generated various ideas to create visual–spatial forms for data with the materials at hand, such as mapping quantities to tangible materials of different sizes, using spatial ordinal arrangement, and unitizing materials to set visual parameters. Meanwhile, they evaluated and adjusted the visual–spatial properties of these materials according to the numerical data they had, crafting feasibility, and others’ spatial perspectives. What was particularly interesting in our findings was children’s iteration on their visual–spatial understandings of the intangible numerical values and the tangible materials throughout the embodied making processes. Overall, this study illustrated the different types of spatial thinking children applied to create their data physicalizations and offered insights into how embodied experiences accompanying the open-ended visualization challenge allowed children to explore and construct spatial understandings. ...