12 records found
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A frame-reflective discourse analysis of serious games
Gaming the future of the ocean: The marine spatial planning challenge 2050
A brief methodology for researching and evaluating serious games and game- based learning
The research and evaluation of serious games: Toward a comprehensive methodology
Serious games for river management: A frame reflective discourse analysis
Integrated, ecosystem-based marine spatial planning : Design and results of a game-based, quasi-experiment
Integrated, ecosystem-based marine spatial planning : first results from international simulation-game experiment
Integrating Water Management and Spatial Planning through Serious Gaming: The Water Game in the Netherlands
Gaming as the method to integrate modeling participatory approaches in interactive water management.
Beyond SimCity: Urban Gaming and Multi-Actor Systems
Room to Play: How the Planning Kit Blokkendoos (PKB) Prevented a Deadlock in Water Management