DM
Dominik Michels
2 records found
1
DCGrid
An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU
We introduce Dynamic Constrained Grid (DCGrid), a hierarchical and adaptive grid structure for fluid simulation combined with a scheme for effectively managing the grid adaptations. DCGrid is designed to be implemented on the GPU and used in high-performance simulations. Specific
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We analyze the performance of decoders for the 2D and 4D toric code which are local by construction. The 2D decoder is a cellular automaton decoder formulated by Harrington [1] which explicitly has a finite speed of communication and computation. For a model of independent X and
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