AN

A. Naddeo

Authored

8 records found

This research aims to study the effect of seat and/or backrest rotation on comfort and quality of conversation. Different sitting arrangements were tested to study the effect of the seat layout on: 1) (dis)comfort experience; 2) conversation quality and 3) postures. Two seats wer ...
In designing a headrest it is important to define the ideal head position and neck angle. There is literature on the ideal head position, but not in the context of watching IFE in a business class aircraft seat. In this study (n=21) the neck muscle activity (EMG), expected long-t ...
The study of ergonomics and (dis)comfort is a major topic of interest to scientific literature since the introduction of ISO 11228. Over the past 30 years, researchers have attempted to understand the mechanisms underlying perceptions of (dis)comfort for a seated subject. Three m ...
This paper gives an overview of the relevance of the comfort concept, its definitions, boundary conditions, and stakeholders. Current comfort theories are presented and reflected on, both in their applicability and testing methodology. Questionnaires commonly used to study comfor ...
The purpose of this study is to research if a headrest benefits the comfort of the passenger and lowers muscle activity in the neck when sitting in a reclined (slouched)posture while watching in flight entertainment (IFE)in an aircraft business class seat. No significant differen ...
Sitting still for extended periods of time can lead to physical discomfort and even serious health risks. Due to safety regulations, reducing passenger’ sitting time in aircrafts is not feasible. This paper presents the results of a laboratory study, in where an interactive airpl ...
In recent years, methods that allow for an objective evaluation of perceived comfort, in terms of postural, physiological, cognitive and environmental comfort, have received a great deal of attention from researchers. This paper focuses on one of the factors that influences physi ...
The research work underlying this thesis starts from a societal issue: A comfortable artefact helps people to improve their well-being and can be sold easier. In order to fulfil these two requirements (wellbeing and companies’ profit) a comfort-driven human-centred design method ...