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Nicolas Misdariis

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Boundary objects and the plasticity of listening in collaborative design

Journal article (2026) - Stefano Delle Monache, Dave Murray-Rust, Elif Özcan, Nicolas Misdariis
Sound-driven design requires shared objects to bridge disciplinary divides and support collaboration between diverse expertise. Boundary Objects and Intermediary Objects typically fulfil this need, yet the ephemerality of sound is in apparent conflict with the stability needed for this boundary work. However, we argue for extending the object beyond the ephemeral sound wave to encompass tools, user interfaces, methods, and lexicons that provide material persistence. To support this we develop an analytical framework combining BO and IO properties and apply it to a selection of sound design tools in the literature. We argue that the required interpretive flexibility and perceived stability arises through the inherent plasticity of listening: different stakeholders actively construct stable, relevant meaning through situated interpretation. We propose the term "Soundary Objects" for artefacts and processes where listening's plasticity is the key mechanism enabling boundary work in sound-driven design, suggesting directions for designing effective socio-technical mediation tools. ...
Conference paper (2025) - Elif Özcan, Nicolas Misdariis, Stefano Delle Monache
Sound-driven design has roots in the history of Critical Alarms Lab (TU Delft) and emerged as a response to designers' need to tackle complex societal problems that cannot be solved by designing sounds only. In previous research, we discovered four different design approaches (designing THE, WITH, AGAINST sound FOR) and their corresponding problem (sonic, experiential, technical, and cultural) and solution (creative, integrative, mitigative, and purposeful) spaces. As such, we developed the ecologically-relevant TWAF framework to further understand the underlying mechanisms of sound-driven design. In this paper, we use the framework to demonstrate how different approaches are needed to holistically address complex issues when sound poses a societal threat or an opportunity for design especially in the healthcare context to improve the quality of the acoustic environment and listener experiences. With the case study in sound-driven design for healthcare, we demonstrated that sound-driven design shifts sound from being a by-product of the environment to an intentional, meaningful, and integrated experience enhancing well-being, sonic culture and quality of life. ...
Conference paper (2025) - S. Delle Monache, T. Deltrap, Nicolas Misdariis, D.S. Murray-Rust, E. Ozcan Vieira
This paper addresses the integration of sound into product design and engineering. Recognizing a gap in design education, the study focuses on introducing product design and engineering students to the principles of product sound design (PSD). By means of interviews with experts and literature research, a three-level framework is developed, addressing product features, object composition, and environmental context. This framework can assist students in understanding how engineering decisions influence sound perception at the product level, how material and structural choices affect sound at the object level, and how environmental factors shape the overall auditory experience. The framework served as the foundation for conceptualizing Les Sons, an educational software tool that mirrors these levels in its architecture. Les Sons supports students in exploring and modifying product acoustics through component and material selection. The paper stresses the role of tools like Les Sons for product sound design education, in order to practice and enhance collaboration and shared understanding in multidisciplinary contexts. ...
Foreword postscript (2022) - S. Delle Monache, Nicolas Misdariis, E. Özcan
The chairs' editorial for the theme track 'Sound and Design' ...

Designing with listening in mind

Journal article (2022) - Stefano Delle Monache, Nicolas Misdariis, Elif Özcan
Sound-driven design is a design practice informed by technology and listening in the multisensory dimension of interaction. An automated content analysis of 20 semi-structured interviews with sound designers, design researchers, engineers and expert users stressed the inherently embodied and situated conceptualisation of sound, and how it relates to their professional activity. The four categories of professionals bring in different designerly orientations towards sound. Listening, as a way of knowing by using sound in interaction, proves to be the red thread between the participants’ semantic models. Overall, the findings contribute to characterise the concept of sound in current design practices, and position the role of nonverbal, yet auditory representations in the design process. ...
Journal article (2022) - N. Misdariis, E. Özcan, M. Grassi, S. Pauletto, S. Barrass, R. Bresin, P. Susini
The Audible Universe project aims to create dialogue between two scientific domains investigating two distinct research objects: stars and sound. It has been instantiated within a collaborative workshop that began to mutually acculturate the two communities, by sharing and transmitting respective knowledge, skills and practices. One main outcome of this exchange was a global view on the astronomical data sonification paradigm for observing the diversity of tools, uses and users (including visually impaired people), but also the current limitations and potential methods of improvement. From this viewpoint, here we present basic elements gathered and contextualized by sound experts in their respective fields (sound perception/cognition, sound design, psychoacoustics, experimental psychology), to anchor sonification for astronomy in a more well informed, methodological and creative process. ...

An exploratory discourse analysis

Conference paper (2021) - Stefano Delle Monache, Nicolas Misdariis, Elif Ozcan
Sound-driven design is an emerging, human-centered design practice informed by technology and listening in the multisensory dimension of interaction. In this paper we present a discourse analysis approach aimed at qualitatively understanding the constituent concepts of such a practice, by means of semi-structured interviews with sound designers, design researchers, engineers and expert users in the context of critical care. Preliminary results show that sound-driven design is inherently embodied, situated, and participatory, that the four categories of interviewees equally contribute to the definition of the design problem, and yet that a clear, shared arena is still missing. ...