D.S. Murray-Rust
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51 records found
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Framing the (in)visible
Insights into Visibility Practices of Remote Knowledge Workers
Prompting Realities
Exploring the Potentials of Prompting for Tangible Artifacts
Data is central to AI performance, yet its curation remains an invisible and labour-intensive process, often leading to biases and reliability issues. While HCI has explored methods to improve data work, a growing body of research embraces data imperfections in an artistic vein to provoke reflection on human-AI relations. This workshop examines "Data Craft"- practices that creatively manipulate data to challenge conventional AI narratives and lower barriers to public engagement. By framing data craft as a boundary practice, we explore its potential to foster dialogue on AI capabilities, limitations, and societal impact. The workshop will investigate how data craft can be systematically integrated into participatory AI efforts, moving beyond artistic spaces to inform public debate. Through hands-on exploration, we aim to uncover strategies for leveraging data craft to engage diverse communities in shaping AI discourse.
Using a human-centred design approach, journey mapping, we map the victim's experience, looking at the case of the Dutch criminal justice system. The journey map shows what interactions and non-interactions the victim encounters. We then analyse the map using a feminist theory of power, the Matrix of Domination, to explore how power impacts the victim's experience, both on an interpersonal and structural level.
In our study, we find that victims initially hold power, but that they lose it almost entirely when a case is filed. This lack of power results in the victim not having control of their journey in the criminal justice system, and results in different types of harm. We argue that if we want to improve victims' experiences, mapping power allows us to move beyond individual interactions and focus on systemic, structural changes. ...
Using a human-centred design approach, journey mapping, we map the victim's experience, looking at the case of the Dutch criminal justice system. The journey map shows what interactions and non-interactions the victim encounters. We then analyse the map using a feminist theory of power, the Matrix of Domination, to explore how power impacts the victim's experience, both on an interpersonal and structural level.
In our study, we find that victims initially hold power, but that they lose it almost entirely when a case is filed. This lack of power results in the victim not having control of their journey in the criminal justice system, and results in different types of harm. We argue that if we want to improve victims' experiences, mapping power allows us to move beyond individual interactions and focus on systemic, structural changes.
As Artificial Intelligence continues to permeate everyday life, concerns over its societal consequences are becoming increasingly pressing. Anticipatory practices have emerged as central to responsible AI development, offering ways to envision and mitigate potential harms. While policymakers engage with anticipation through forecasting and risk assessment, speculative design offers an alternative, more experiential approach to also fosters public engagement and critical reflection. However, most speculative explorations focus on future possibilities, often neglecting the continuum between these and past phenomena. In this pictorial, we argue for integrating historical perspectives into speculative design to enrich anticipatory work on AI. Through a week-long international summer school, we engaged with the legacy of phrenology and the work of Cesare Lombroso. Using this as a springboard for speculation, we illustrate that incorporating historical trajectories into speculative design can deepen understanding of current dilemmas around AI, but dedicated methodological resources are still needed to achieve this value.
Decentralised creative economies and transactional creative communities
New value discovery in the performing arts
First International Workshop on Worker-Robot Relationships
Exploring Transdisciplinarity for the Future of Work with Robots
In Industry 5.0, cognitive robots and workers will engage in evolving and reciprocal relations, which we call worker-robot relationships (WRRs). To enable evidence-based work futures with workers, we must co-develop WRRs and understand their impact on work, workers, management, and society. To this end, we posit that the HRI field should work beyond disciplines and include value-driven and plural perspectives through transdisciplinary research done with and for workers. However, WRRs and transdisciplinarity pose unique technical, design, and methodological challenges yet to be explored. We propose a workshop to engage the HRI community working on Industry 5.0, aiming at 1) taking stock of current WRR-related challenges in relevant disciplines, 2) collectively kick-off the exploration of a joint research agenda, 3) preliminary examining if and how transdisciplinarity could help the HRI community, and 4) start discussing how to deal with such complex knowledge integration in practice.
Prototyping with Uncertainties
Data, Algorithms, and Research through Design
This work illustrates how artistic robotic systems can provide a reservoir of unfamiliarity and a basis for speculation, to open the field toward new ways of thinking about HRI. We reflect on a collaborative project between design students, a media art studio, and design researchers working with the baggage handling department of the Schiphol airport. Engaging with the industrial context, we developed 'metabehaviours' - abstracted ideas of processes carried out on the worksite-and passed these over to the students who translated them into robotic enactions using a predefined hardware developed by the media art studio. The resulting visit experience challenges the audience to decode the installation in terms of metabehaviours and their possible relations to industrial HRI. We used this to reflect on the value of conducting artistic and speculative work in HRI and to distil actionable recommendations for future research.
Towards just futures
A feminist approach to speculative design for policy making
Experiential artificial intelligence (AI) is an approach to the design, use, and evaluation of AI in cultural or other real-world settings that foregrounds human experience and context. It combines arts and engineering to support rich and intuitive modes of model interpretation and interaction, making AI tangible and explicit. The ambition is to enable significant cultural works and make AI systems more understandable to nonexperts, thereby strengthening the basis for responsible deployment. This paper discusses limitations and promising directions in explainable AI, contributions the arts offer to enhance and go beyond explainability, and methodology to support, deepen, and extend those contributions.
Cosmic Troubleshooting
Exploring Third-Person View for Error Handling in Telerobotic Planetary Infrastructure Maintenance
(Un)making AI Magic
A Design Taxonomy
Unpacking Human-AI interactions
From Interaction Primitives to a Design Space
On creative practice and generative ai
Co-shaping the development of emerging artistic technologies: Case study
A Token Gesture
Non-Transferable NFTs, Digital Possessions and Ownership Design
Gender Choices of Conversational Agent
How Today’s Practice Can Shape Tomorrow’s Values