M.L. Lupetti
44 records found
1
Authored
Resonance, a powerful and pervasive phenomenon, appears to play a major role in human interactions. This article investigates the relationship between the physical mechanism of resonance and the human experience of resonance, and considers possibilities for enhancing the exper ...
We propose a workshop stemming from ongoing conversations about the role of design methods and designed artefacts within the field of Human-Robot Interaction (HRI). Given the growing interest in understanding what the field can learn from design explorations, the workshop focu ...
MLTK01
A Prototyping Toolkit for Tangible Learning Things
Statistical analysis of presented measures, and the computation of an overall composite score revealed a preferen ...
The word "robot"frequently conjures unrealistic expectations of utilitarian perfection: tireless, efficient and flawless agents. However, real-world robots are far from perfect - they fail and make mistakes. Thus, roboticists should consider altering their current assumptions ...
Designerly ways of knowing in HRI
Broadening the scope of design-oriented HRI through the concept of intermediate-level knowledge
Interest in design methods and tools has been steadily growing in HRI. Yet, design is not acknowledged as a discipline with specific epistemology and methodology. Designerly HRI work is validated through user studies which, we argue, provide a limited account of the knowledge ...
Human-Machine Partnerships in the Future of Work
Exploring the Role of Emerging Technologies in Future Workplaces
Technologies in the workplace have been a major focus of CSCW, including studies that investigate technologies for collaborative work, explore new work environments, and address the importance of political and organizational aspects of technologies in workplaces. Emerging tech ...
Learning from robotic artefacts
A quest for strong concepts in Human-Robot Interaction
This paper is a methodological replication of Barendregt et al. [11], who urged Child-Computer Interaction field to embrace Intermediate Level Knowledge as a meaningful and valid way of generating knowledge. We extend this epistemological gap to the Human-Robot Interaction (HR ...
Making Everyday Things Talk
Speculative Conversations into the Future of Voice Interfaces at Home
This paper addresses the problem of social exclusion for people with disabilities while creating opportunities to provide innovative educational experiences for students without disabilities. Starting from the intersection between coding, digital fabrication, STEM education an ...
Expressive/Sensitive
Full day workshop at DIS 2020
Our interactions form an intricate 'dance' - a dance requiring a fluent integration of both expressivity (e.g. to approach someone) and sensitivity (e.g. detect if you 'should' approach someone). Work on behaving artefacts has focused mostly on the social, emotional and aesthe ...
Robot Citizenship
A Design Perspective
Near Future Cities of Things
Addressing Dilemmas Through Design Fiction
The smart city infrastructure will soon start to include smart agents, i.e., agentic things, which co-exist and co-perform with human citizens. This near-future scenario explores the flexible types of collaborations and relationships between the human and nonhuman citizens. Dr ...