GH
Authored
12 records found
The Playful Potential of Digital Commensality
Learning from Spontaneous Playful Remote Dining Practices
With one-person households being increasingly common and Covid-19 lockdown policies forcing people to stay home, remote dining has become common practice for many, who take it as an opportunity to connect with others in times of loneliness. Sharing meals online, also known as dig
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Conversational futures
Emancipating conversational interactions for futures worth wanting
We present a vision for conversational user interfaces (CUIs) as probes for speculating with, rather than as objects to speculate about. Popular CUIs, e.g., Alexa, are changing the way we converse, narrate, and imagine the world(s) to come. Yet, current conversational interaction
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Connected Through Mediated Social Touch
“Better Than a Like on Facebook.” A Longitudinal Explorative Field Study Among Geographically Separated Romantic Couples
In recent years, there has been a significant increase in research on mediated communication via social touch. Previous studies indicated that mediated social touch (MST) can induce similar positive outcomes to interpersonal touch. However, studies investigating the user experien
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Devices delivering sophisticated and natural haptic feedback often encompass numerous mechanical elements, leading to increased sizes and wearability challenges. Shape memory alloys (SMAs) are lightweight, compact, and have high power-to-weight ratios, and thus can easily be embe
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ShareYourReality
Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment
Virtual co-embodiment enables two users to share a single avatar in Virtual Reality (VR). During such experiences, the illusion of shared motion control can break during joint-action activities, highlighting the need for position-aware feedback mechanisms. Drawing on the perceptu
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ShareYourReality
Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment
Virtual co-embodiment enables two users to share a single avatar in Virtual Reality (VR). During such experiences, the illusion of shared motion control can break during joint-action activities, highlighting the need for position-aware feedback mechanisms. Drawing on the perceptu
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Future Affair
An Artistic Exploration of Socially Distanced Affective Touch via Forearm Stimulation
'Future Affair' is a project to explore affective touch and interpersonal connection using tactile sculptures and robotics. Our initial work focuses on C-Tactile afferent-optimal touch, with one individual stimulating the other through a mediated stroking touch experience. Here,
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Future Affair
An Artistic Exploration of Socially Distanced Affective Touch via Forearm Stimulation
'Future Affair' is a project to explore affective touch and interpersonal connection using tactile sculptures and robotics. Our initial work focuses on C-Tactile afferent-optimal touch, with one individual stimulating the other through a mediated stroking touch experience. Here,
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The Resonance Pod
Applying Haptics in a Multi-Sensory Experience to Promote Relaxation through Breathing Entrainment
Sustained anxiety and stress produce adverse health outcomes. In this work, we explore the potential role of haptics as part of a multi-sensory experience designed to combat anxiety and stress through breathing entrainment. We outline the design of Resonance Pod, an enclosed hang
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The Resonance Pod
Applying Haptics in a Multi-Sensory Experience to Promote Relaxation through Breathing Entrainment
Sustained anxiety and stress produce adverse health outcomes. In this work, we explore the potential role of haptics as part of a multi-sensory experience designed to combat anxiety and stress through breathing entrainment. We outline the design of Resonance Pod, an enclosed hang
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TACTimat
Exploring the Design Factors of An Effective Touch Based Tool for Stimulation Therapy
TACTimat is a therapy tool developed for both hyper and hyposensitive children through a novel art and design focused approach. Our initial study explores how shape, texture, and density of elements on a tactile mat may influence the behaviour of young children with an Autistic S
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TACTimat
Exploring the Design Factors of An Effective Touch Based Tool for Stimulation Therapy
TACTimat is a therapy tool developed for both hyper and hyposensitive children through a novel art and design focused approach. Our initial study explores how shape, texture, and density of elements on a tactile mat may influence the behaviour of young children with an Autistic S
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Contributed
8 records found
ARchitechturing the journey
Speculating integration of immersive technologies in autonomous driving
Immersive technologies are redefining user interactions in the evolving digital landscape, promising deeper and almost physical digital experiences (Alpers et al., 2020). Concurrently, the mobility world is undergoing a paradigm shift, with an emphasis on advanced autonomous solu
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Constructing Fidgeting
Integrating Extended Cognition, Mind Wandering, and Mindless Interaction in Pursuit of a Productive Mood State
Object-mediated fidgeting (pen clicking, ring spinning, paper folding, etc.) is a pervasive and often unaware human behavior. Despite its prevalence, fidgeting has no consensus cause or effect in existing scientific literature. This graduation project seeks to operationalize fidg
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Co-designing vibrations without vision and hearing
Using cross-modal perception to support communication with people with deafblindness
Human-computer interactions should be as inclusive as possible, nowadays. Designers play a vital role in making products, services, and systems usable by a diverse range of users. Mobile applications use vibrations (tactons) to convey information about, for example, messages comi
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Haptic aesthetics
Optimising the feel of a set of headphones
The Tensile headphone is a redesign of the HD6xx line for Sennheiser, to showcase new ideas of haptic aesthetic headphones and explore innovative directions. The project as a whole followed the Research through Design approach. That is, the design detailing of the Tensile headpho
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Enriching the autonomous ritual kitchen with embodied interactions
Future cooking with Gaggenau
Domestic kitchens are the heart of modern households, a space that embraces social gatherings and most importantly, where pleasures associated with interacting with food arise while cooking and eating. Nevertheless, the way technology is being introduced in this context moves awa
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RE4Design
Exploring the potential of Rhythmic Entrainment for Product Design
This master thesis explores the potential of Rhythmic Entrainment (RE) for product design applications. The research starts by defining some of the important terms and providing example cases of RE from products and research. A comparison between the cases illuminates the possibi
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4D Printed Soft Magnetic Memory Materials
Automating the printing of soft magnetic memory materials and inspiring creative applications
Magnetic shape memory materials are special types of materials that can change their shape in the presence of a magnetic field, this happens because of how the incorporated magnetic micro or nano particles arrange themselves. Magnetic shape memory materials have many exciti
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Fitness 2.0
Design of a physical virtual reality engine with real-time force feedback
The Ethereal Engine combines fitness with gaming and VR. By using two actuated armatures and foot platforms, the machine can provide users with force feedback while they enjoy a multitude of simulations that do not feel like a workout at all. Regular physical exercise is very dif
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